Characters

This may be my favorite question ever on Quora. Readers, viewers, and critics talk about three-dimensional characters and caricatures, and most of us “know them when we see them,” but I rarely stumble across in-depth analyses of the subject.

In my opinion, the chief ingredient is ambiguity. Or perhaps “unpredictability” is more apt. It can’t be random, incoherent unpredictability. Characters must be psychologically plausible. But they should be plausible after-the-fact rather then predictable before. (“Oh, I see why he did that” rather than “I know what he’s going to do.”)

If we always know how they’ll react—because we know their “type”—they’re caricatures. In fact, that’s what makes a caricature fun. We love knowing exactly what Scrooge is going to say when he sees a Christmas present with a pink bow on top.

We want The Cat in the Hat to be pure impishness. We may not know the exact sort of impish thing he’ll do, but we know he’ll never surprise us by being not-impish. And we’d hate it if he did. He’s the character equivalent of comfort food, and we don’t want to be surprised by a Poptart or by mac ‘n cheese. We want them to be caricatures of food, to taste exactly the way they tasted when we were kids.

I got obsessed with ambiguity and unpredictability when I experimented with Artificial Life, an offshoot of Artificial Intelligence that involves programming computers to mimic biological systems. I lay awake at night, wondering what ingredients I’d need to make a virtual creature as fun to watch as a kitten—or even an insect.

I quickly realized that anything that seemed to by moving programmatically—like the “ball” in Pong or the aliens in Space Invaders—wouldn’t work. It would have no ability to surprise me, and the fun thing about kittens is never knowing what they’re going to get up to.

But if I made the sim surprising by giving it constant random movements, that wouldn’t be satisfying either. No biological creature is baffling to that extent. And even when a kitten surprises you, you’re usually able to explain its actions after-the-fact.

So the key is to find a sweet spot between predictability and surprise. That’s what gives characters a feel of “dimension.” Think about a your favorite complex character caught in a situation in which you aren’t sure how he’ll react. If he’s well-written and well-played, you’ll know that however he reacts, he’ll be true to himself, but you also know that truth is complicated enough to include multiple possibilities.

The feel has to be similar to a jazz improvisation that bends the melody almost to the breaking point without quite breaking it.

What can create this coherent-unpredictability? Usually it’s a product of multiple, conflicting urges, ones the readers of viewers know about individually without knowing what will happen when they mix together.

Cookie monster doesn’t have those. Nor does Dr. Smith on “Lost in Space.” Well, maybe that’s not entirely true. He’s torn between extreme selfishness and a sentimental attachment to his adopted family, but you always know exactly how those forces will play out within him in a conflict. When, in the end, Smith “does the right thing,” the fun is watching him surprise himself rather than being surprised by him.

But a character like Walter White is much more layered, because he has a deep love of his family and a deep love of his dangerous, criminal activities. He also has a mammoth ego/inferiority complex. So if he has to choose, under pressure, between feeding his ego and protecting his family, it’s unclear which road he’ll take. It’s as if a feather is poised the air between the two possibilities and the slightest breeze could blow it in either direction.

Since the writers carefully set up both his need for power and his love for his family, I’d believe it if he sacrificed his ego-driven desires to care for them, as long as I saw that it was a struggle for him. I’d also believe it if he dicked them over to bulk up his pride, as long as that made him feel guilty or sent him into a paroxysm of self-justification. And the fact that those possibilities and contradictions are always in him—and in my mind as a viewer as I watch him—makes him seem three-dimensional.

UPDATE: I just came across this appreciation, by novelist Paul Harding, of short-story writer, John Cheever, which makes some similar points:

Source: http://www.theatlantic.com/entertainment/archive/2013/09/think-about-characters-like-a-sphere-how-john-cheever-wrote-inner-turmoil/279541/

Cheever is a writer who helped teach me to think about characters like a sphere: You’ve got the north pole and the south pole, a polarity with opposite charges contained inside one whole. But then there’s these magnetic fields created between the two of them, which is where the real complexity is, where the real intermingling of those contradictory impulses take shape.

So I strive for these polarities in my own work. You have to be careful that you’re not dogmatic or schematic about it. But the more I think about it, I’m aware that—in all art forms—contradiction is the essential move or method for art. In music it’s counterpoint. In landscape painting it’s the contrast between the foreground, which is always dark, and the background, which is light. And in writing, it’s death and life. The imminent arrival of death—what greater thing to set life in relief against? … The darker it gets, when we arrives at just one remaining pinpoint of light, that pinpoint becomes all the more beautiful and resplendent for its rarity and clarity against the gloom. You put contradictory things next to each other, and in the intermingling of them you get something like the mystery of human experience. The same kind of principle works for juxtaposition—the infinite with the infinitesimal. This works in writing, when you describe something on the scale of the universe, and then describe something as tiny as a grain of sand. So you could take a tiny, intimate domestic scene—someone drinking a cup of tea at a desk—that scalability, that intuitive human truth that the great and the small, the good and the bad, the light and the dark, are all intermingled.

The poles must be structured around the truly irreducible questions—mysteries you can’t get to the bottom of. Otherwise, you’re in danger of explaining yourself away. Second-rate writing will tell you which pole to pick: “Be kind to strangers!” Then you’re in the realm of propaganda or received opinion or truisms. I think the definition of kitsch, or sentimentality, is denying either pole in favor over the other. It goes back to what Cheever’s character, is attempting but failing, to do—trying to deny the dark part and show only the light. But in the model, that conceptual model, no subject has any meaning if it’s been separated from its opposite. It’s Einstein, it’s relativity: Nothing has meaning without being relative to its opposite. These contrasts really can be the organizing aesthetic principle of fiction. … you take the events of the outside world, you pass them through a consciousness—and the angle of refraction is what you would call character.

… It can be as mundane a thing as “I don’t want to smoke cigarettes, but I smoke cigarettes.” These contradictions are compelling from the most trivial vice to the deepest sinful stuff—that’s the real human arena, and Cheever is deep, deep down in it….

Every single day’s writing session is an attempt to get to that complexity. To climb down into the fictional realm and inhabit a character, and see the world and the dramatic circumstances that I’ve given him through his perceptions. And to write prose that reproduces his experiences, not only the events of his life but his interpretations of them. Life in its full range, irreducible, in its full, heartbreaking complexity. All I want to do is immerse the reader in the experience. I do not write in order to explain, I write in order to describe—the true mystery, the heartbreaking mystery of being a human being.


Storytelling: How do you ensure characters in fictional writing have unique “voices” and don’t all sound the same?

Here’s a short scene from “The Great Gatsby.”

“Hello, Wilson, old man,” said Tom, slapping him jovially on the shoulder. “How’s business?”

“I can’t complain,” answered Wilson unconvincingly. “When are you going to sell me that car?”

“Next week; I’ve got my man working on it now.”

“Works pretty slow, don’t he?”

“No, he doesn’t,” said Tom coldly. “And if you feel that way about it, maybe I’d better sell it somewhere else after all”

“I don’t mean that,” explained Wilson quickly. “I just meant—-“

I agree with others that “voice” is much more than just the words characters use. Its also backstory, intention, gesture, dress, action, and so on. But just to keep things simple, I’ll strip the quotation of everything except dialogue:

“Hello, Wilson, old man. How’s business?”

“I can’t complain. When are you going to sell me that car?”

“Next week; I’ve got my man working on it now.”

“Works pretty slow, don’t he?”

“No, he doesn’t. And if you feel that way about it, maybe I’d better sell it somewhere else after all”

“I don’t mean that. I just meant—-“

Now let’s look at the ways, using dialogue alone, that Fitzgerald differentiates the two men.

  1. Tom tends to insert into his speech strictly unnecessary phrases (from the standpoint of pure, literal information exchange): “old man,” “I’ve got my man working on it now,” “And if you feel that way about it.” Wilson, on the other hand, is more “just-the-facts-ma’am.”

Here’s a rewrite without a simpler version of Tom:

“Hello, Wilson. How’s business?”

“I can’t complain. When are you going to sell me that car?”

“Next week.”

I can’t go any further, because Wilson’s next line is a response to Tom’s extraneous information that Tom’s man is working on the car, and I cut that. But notice how, already, Tom sounds less like Tom. As Fitzgerald wrote him, he’s not the kind of man who just says, “Next week.”

Now I’ll make Wilson add gratuitous phrases, making him sound more like Tom:

“Hello, Wilson, old man. How’s business?”

“I can’t complain, though my back’s been acting up, lately. When are you going to sell me that car? A couple of days ago, you said it was almost ready.”

“Next week; I’ve got my man working on it now.”

“Do you pay him by the hour? He works pretty slow, don’t he?”

“No, he doesn’t. And if you feel that way about it, maybe I’d better sell it somewhere else after all”

“I don’t mean that. Don’t take it the wrong way. I’m sorry. I just meant—-“

Now Wilson doesn’t sound like Wilson. And notice how, in the original, Wilson and Tom even have this difference in subtle ways, such as Wilson’s choice to leave out the word “he” in this exchange:

“[He] Works pretty slow, don’t he?”

“No, he doesn’t. And if you feel that way about it, maybe I’d better sell it somewhere else after all”

Fitzgerald subtly gives the impression that Tom likes speaking more than Wilson, or that Tom has a better way with words. It’s as if Wilson has a sore throat and is trying to speak as little as possible.

  1. Class indicators: Fitzgerald goes easy on these, because he knows that “less is more,” but they’re still present. I’ve italicized Tom’s and bolded Wilson’s:

“Hello, Wilson, old man. How’s business?” [“Hello” as opposed to “Hi” or “Hey.”]

“I can’t complain. When are you going to sell me that car?”

“Next week; I’ve got my man working on it now.”

“Works pretty slow, don’t he?”

“No, he doesn’t. And if you feel that way about it, maybe I’d better sell it somewhere else after all”

“I don’t mean that. I just meant—-“

Even though Wilson doesn’t show his lack-of-education in many ways, Fitzgerald emphasizes it by having two lines in a row with the same construction used incorrectly and then correctly (in terms of conventional grammar).

“Works pretty slow, don’t he?”

“No, he doesn’t. …”

  1. Mood indicators: Tom, who swings from joviality to anger, seems more volatile than Wilson, who has an almost flat affect.

“Hello, Wilson, old man. How’s business?”

“I can’t complain. When are you going to sell me that car?”

“Next week; I’ve got my man working on it now.”

“Works pretty slow, don’t he?”

“No, he doesn’t. And if you feel that way about it, maybe I’d better sell it somewhere else after all”

“I don’t mean that. I just meant—-“

The closest Wilson gets to aggression is the passive-aggressive line, “Works pretty slow, don’t he?” Tom responds to that with aggressive-aggression.

These are just a few of the ways character voices can differ from one another. There are almost endless other possibilities, including complex or simple vocabularies; short or long sentence length; use or non-use of parenthetical (or otherwise elliptical) phrases; use of fragments vs. complete sentences; contrasting imagery; use of complex or simple metaphors; use of abstractions vs. concrete details; tendencies towards cursing and slang, directness vs indirectness; attraction towards certain kinds of sounds, such as harsh consonants or open vowels…

[ * imagery is an advanced tool that beginning writers tend to ignore. Characters can have sets of concepts that they often refer to. For instance, a particular character, even if he’s not a soldier, might use lots of military terms: “We should examine our tactics.” Another might use nature words: “I feel sunny today, like I have a spring in my step!”

If you decide that a particular character likes, say, words associated with the law, you could make a list—contract, trial, negotiation, judge, etc.—and see how many you could work into his speech.]

I’ve focused on mechanics, whereas most of the other answerers have suggested an intuitive approach: know the backstory, read out loud, listen to how people speak in real life, etc. And I think they’re right to stress those techniques. But, for me, writing is a fun mixture of intuition and conscious mechanics. If you’re similar, you may want to start off with the intuitive route and then, after you’ve made a draft or two, go back and use some mechanics to push character-voices farther apart.

In other words, let your intuition organically suggest the mechanics: “Ah, I see! As I’ve written her, Alice seems to be a no-nonsense sort of character. So how can I work on her lines to bring that out a little more?”

One final suggestion: what makes characters most interesting are their ambiguities and contradictions. If you’ve set up a base way-of-speaking for a character, it’s worth asking, “When does he break these patterns?” Here’s Fitzgerald’s Wilson at a point of high emotion:

“I spoke to her,” he muttered, after a long silence. “I told her she might fool me but she couldn’t fool God. I took her to the window–” With an effort he got up and walked to the rear window and leaned with his face pressed against it, “–and I said ‘God knows what you’ve been doing, everything you’ve been doing. You may fool me but you can’t fool God!’”

That’s a long distance from, “Works pretty slow, don’t he?”


23 March 2019